Description
From 3D Blueprints (App)
Related Schematics
Small Map Display
It is a small tileable cell for a map display.
Hex Value Clamper
Takes a min value, max value, and an input. Forces the output to be between the min and max value, i.e. if the input value is above the max value, the output becomes the max value. 4 x 3 x 2
Hex for-loop
Outputs once for every signal strength inputted. So if a signal strength of 7 is inputted, the output will flash 7 times.It has a few nice configuration options:- You can change the pulse duration of the output by increasing the delay on the locked repeater. Keep in mind that the delay on the repeater that locks it needs to be equal to the delay of the locked repeater.- You can also change the delay between pulses by increasing the pulse extenderI also made a version that is 2-wide instead of 3-wide but is one block longer and uses a redstone lamp. You can find that on my account page as well.
2x2x7 per bit, 8 bits binary RAM (combinational)
Small binary cobinational RAM that does not use observers/pistons/1.21 items or anything of sort. MCHPRS compatible. Size: 2x2x7 blocks per bit (stackeable + can be flipped to merge outputs of different modules)In theory possible to get to 6 blocks long due to large amount of air space where the toches are but... probably not too doable tbh Write/Read are on the same glass tower, but still work separately and don't affect one another. Reading and writing to the same byte at the same time is not possible, only one at a time.