Description
Horizontal cache
Related Schematics

8 bit barrel shifter version B
3 ticks, excluding input/output busleft shift, right shift, arithmetic right shift, rotate. version B has shift amount on the same height as data input, making it easier for using it in second operand. blue: data input, inverted, 15ss required purple: shift amount input, normal, 15ss required.keep in mind that doing a right shift by X is the same as doing a left shift by -X. please input the 2s complement if you want right shifts. yellow: output, normal, low output red: - disable left shift, use when only doing right shift- disable right shift, use when only doing left shift- disable sign extend, for use with arithmetic right shift

Screen for RAM
Once connected correctly to the RAM, the screen is able to show its contents in a bar style

Game of Life - 3x3 cell
Size: 3 x 3 x 20 Volume: 180 blocks Density: 86% (25 air blocks) Speed: 4.8 s/it (~0.2 Hz) Layers: Yellow: Memory Red: Reset Pink: Logic Cyan: Trigger Blue: Neighbor communication Where to find me: Minecraft: cmoa Discord: cmoa_ Reddit: u/cmoa58

Hex for-loop
Outputs once for every signal strength inputted. So if a signal strength of 7 is inputted, the output will flash 7 times.It has a few nice configuration options:- You can change the pulse duration of the output by increasing the delay on the locked repeater. Keep in mind that the delay on the repeater that locks it needs to be equal to the delay of the locked repeater.- You can also change the delay between pulses by increasing the pulse extenderI also made a version that is 2-wide instead of 3-wide but is one block longer and uses a redstone lamp. You can find that on my account page as well.